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Metal Gear Kitano - Real Time Character

Good day everyone, here's the new personal piece I was working on.
Based on the concept of the awesome Darren Bartley : https://www.artstation.com/artwork/nXVE

Modeled in Zbrush, Maya and Blender (for the hair cards), textured in Substance Painter, rendered in Marmoset Toolbag, quick touch in photoshop to fix up some of the colors / saturation

Let me know what you think about it !

Marmoset Render + Photoshop

Marmoset Render + Photoshop

High Res render in Zbrush

High Res render in Zbrush

Wireframe Render in Zbrush

Wireframe Render in Zbrush

High Res render in Zbrush before posing

High Res render in Zbrush before posing

Likeness completed from Zbrush

Likeness completed from Zbrush