Website powered by

Sci-Fi Female Character

Commissioned character for an upcoming game, I used a base mesh and made adjustment in Zbrush.
Clothes and armor modeled in Blender, textured in substance painted and rendered in blender.
Around 100k poly with the hair and fur cards.
Weapons (gun and rifle) were not made by me.

Blender Render

Blender Render

Muzzle flash turnaround

Blender Render

Blender Render

Blender Idle Animation

Belnder Posed Rifle

Belnder Posed Rifle

Blender Posed Idle

Blender Posed Idle

Blender Posed Texture test

Blender Posed Texture test

Blender Posed Texture test

Blender Posed Texture test